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The first ever Deathmatch pitted Ditch Em’ Darrell, a grizzled old axe-man with a barbecue-sauced mustache, against Eshrinn, a snake-woman and self-styled master of spells and poisons. They fought in a secret cavern of gold that turned out to have a dragon sleeping under it. Their clash went from runway show to friendship to doomed romance to murder, all before the Grandmaster and her Acolytes. Afterwards the Arbiter quietly began a scheme of his own.

The Story

Bocce Ball for One

Out on a lava field that stretched “as far as the eye can see” stood The Dread Fortress, a rock skull whose gaping mouth led down into an underground castle. Its halls were lined with tapestries, servants and a great many paintings of the same very intimidating woman. In the throne room, on a seat of metal and bone, sat that woman: the Grandmaster. She was bored out of her mind and throwing stones into a little circle while her servants fetched them back. “They told me bocce ball for one would be fun,” she complained, “but this is hard.”

The Arbiter stepped through a jagged tear in space. He wore sleeveless black-and-white leather robes, his hood was up, and eight gem-studded rings glittered on his fingers. “Grandmaster, the preparations have been made.” She flung her rocks at his feet and reminded him, “Remember, you do not talk until I ask you something.” Unbothered, he promised that tonight’s offering was “a little bit better than rocks. Not by much.”

The Champions

Two champions stood behind him. The first was Ditch Em’ Darrell, who introduced himself along with his battleaxe, Ramona: “Me and Ramona, we love them and leave them. And how we love them is sweet, sweet violence.” Darrell had a weakness for trinkets and shiny things, and he made it plain he’d like to “borrow” a few of the Arbiter’s rings.

The second was Eshrinn, a hooded snake-woman with a bag of colored vials and a blowgun. “I am Eshrinn, master of spells and poisons. You are simple. I am experienced.” She declared the Grandmaster worthy of her love and respect, “more so than Hocum and Grocom.” The Arbiter backed Darrell, whose greed struck a chord with his own, and half-promised him a ring. The Grandmaster picked Eshrinn on principle: “Whenever you choose something, I know to always pick the opposite.”

The Gilded Thresh Hollow

The arena was the Gilded Thresh Hollow, a secret cavern deep underground where “all that glitters down here really is gold.” Waterfalls of gold spilled over piles of sapphires and diamonds, coins crunched underfoot, and the Acolytes packed the stands above, throwing popcorn. “This show, this spectacle, I bring you that you may continue to worship at my feet as my worthy and loyal acolytes,” the Grandmaster proclaimed. The Arbiter had a simpler request: “I want a dirty fight.”

Eshrinn opened with a fashion show. She snake-flipped off a ten-foot ledge like a ninja, struck a vogue pose and strutted across the gold as if it were New York Fashion Week, tossing colored vials as she went. The effect was spoiled when her own tail flipped her cloak over her head, and she pretended nobody had seen. Then she charmed Darrell outright (“Who knew that refrigerated cigarette machines with heads are my thing?”). She also befriended the Hollow’s gem beetles, iridescent bugs that look like jewels, and had them cover her like sequins until she shimmered “like a chandelier.” The crowd split between chants of “Darrell!” and “Eshrinn!” and showed both of them its favor.

Darrell, now smitten, dug through the gold and found a golden pinky ring. He kissed it and slipped it on. “It’s all free… Ain’t no goblin saying don’t take my stuff.” The Grandmaster let him dream: “Fill your pockets with coins, but you’re not going anywhere.” The floor of the Hollow, it turned out, was a thin skin of dirt over gold that might go down for miles.

Chairs and Friendship

Chaos then hit three times at once. First the floor turned into a bouncy castle, so every step was slow and every jump went twice as high. Next the Arbiter swooped in on glowing white wings and hit Eshrinn with a cheap metal chair “with 10 or 20 years of repressed rage behind it.” This was his favorite weapon, a rusty chair kept for “the Arbiter’s best friend,” who “is not really supposed to be here.” Eshrinn rolled with it, and it only stung her tail. Finally the Grandmaster threw a chair at the Arbiter for missing. He muttered, “One day I’m gonna show her. I’m gonna turn her into a metal chair and I’m gonna sit on her face.” As someone pointed out, there is no HR here.

Eshrinn bounced over to Darrell and turned on the charm again. “Isn’t it easier to just be friends?” He gave her his precious pinky ring and wedged it onto her finger. She snacked on one of her beetles, which was poisonous, though she was immune and only cracked a tooth. When he wasn’t looking, she dropped the ring into a vial of mysterious green liquid.

The Arbiter’s patience ran out. “This isn’t the arena of friendships.” He flicked a gold coin at Darrell’s head to snap him out of it. The Grandmaster called a pause for popcorn and asked the Arbiter to give Darrell “the friendship talk.”

It’s Time to Wake Up

After the break the Grandmaster struck the ground with her staff, the Arbiter clapped, and she said: “It’s time to wake up.” A giant dragon rose out of the gold with both champions on its back, burst out of the cave and soared over snowy mountains. Darrell’s mustache froze, and the melting ice tasted of week-old KC Masterpiece barbecue sauce.

The cold also cleared his head. “We ain’t friends. We ain’t never been friends. And you use my mind against me? How dare you, Essie?” He promptly slipped on the icy scales (“I got old, brittle bones”), and the Arbiter snapped, “Get it together, Daryl, or there’s no rings for you.”

Eshrinn, now “pretty much snake from the shoulders up” with a patterned cobra hood, played her trump card. “Your Arbiter may not give you any rings, but I will.” The ring was soaked in a magical laughing potion, and Darrell collapsed in helpless giggles. She spat acid on him, which gave off “a hot sizzling, like bacon at one of Daryl’s weekend gatherings.”

The Arbiter’s Debt

The Arbiter revealed what was really riding on this fight. “I need this money. I’m behind. I owe some people. I need you to win.” He spurred Darrell out of his fit. Darrell answered, “We are no longer friends,” and buried Ramona in Eshrinn.

Eshrinn’s arrogance curdled into fury. The Grandmaster sighed, “In any other situation, this would be romantic… The perfect honeymoon.” Eshrinn blinded Darrell with a burst of color, hurled a knife of ice, landed a poison dart from her blowgun and talked him out onto the dragon’s wing. Darrell answered by playing Ramona like an electric guitar and firing a brown blast of eldritch energy from her pommel. “I’ll just be like Aladdin and show you the world.”

Then the Arbiter played his secret trick. He snapped his fingers, the dragon’s eyes went lifeless white, and the beast flipped upside down. Both champions clung on by sheer luck. The Grandmaster added her own chaos, the thunder twins, and two bolts of lightning struck them both.

The Fall

Eshrinn flicked the Arbiter a gift for his help: “a very shiny, very heroic looking coin.” Her ice knife exploded at Darrell’s handhold and he fell. A moment later she lost her own grip. Both crashed back into the golden pit and left craters and a pool of blood.

Darrell healed himself by laying hands on his own body, announcing that he would “very provocatively touch myself.” The dragon landed beside them, eyes still white, and sat at the Arbiter’s command. When asked the dragon’s name, the Arbiter replied, “I’ll answer all your questions when you’ve won me my money.” Darrell pinned Eshrinn’s tail under his boot. The Grandmaster conceded the night was “better than rocks,” then warned, “Survival in this arena does not mean that I will spare you.”

Are You Not Entertained?

Eshrinn vanished in a wisp of mist and scrambled thirty feet up a cliff (“Apparently snakes do climb”). The Grandmaster threatened to send the Arbiter in himself if nobody bled within three rounds. The Arbiter grabbed Eshrinn with a giant spectral hand and dropped her right in front of Darrell: “You wanted my help, didn’t you?” She sprayed him with poison, badly hurt him and dashed sixty feet away. Then Darrell rolled a perfect natural 20, and his blast killed her.

He knelt and kissed her scaly forehead. “We could have been something. It would have been horrific and beautiful… me and Ramona, we gotta ditch you… Are you not entertained?” Then he shoved gold into his pockets.

The Grandmaster floated down to the arena floor:

“Victory may hurt, but it lets us know that we are alive.”

Darrell offered some wisdom of his own: “My granny always said you can’t make the biscuits without buying the bread.” The Grandmaster asked the Acolytes to “congratulate and welcome our first champion, Ditch Em’ Darrell,” and the snacks flew. (“We’ll pick that up later. I know that’s littering.”)

Dried Blood

Back in character, Darrell said a wistful goodbye. “Old Ditch Em Darrell, he didn’t expect to find love. He expect to find glory.” Life has twists and turns, he reflected, and Eshrinn was the one thing he wished he hadn’t had to ditch.

The night had one more secret. While the Grandmaster addressed the crowd, the Arbiter walked over to Eshrinn’s body and snapped his fingers. She sank through the gold into his hidden lair, a room full of beakers and arcane equipment. He tapped her chest and brought her back to life. “I’ve got a plan for you.”

Notable Moments

  • Eshrinn’s catwalk across the gold, which ended with her tail flipping her cloak over her head.
  • The Arbiter’s metal-chair ambush, answered at once by the Grandmaster throwing a chair at him for missing.
  • Darrell gave Eshrinn his beloved pinky ring, and she turned it into a weapon by dosing it with a laughing potion.
  • The arena itself woke up: a dragon rose from the gold and carried the fight over snowy mountains.
  • Darrell shredded on his battleaxe like a guitar and blasted Eshrinn with it.
  • The Arbiter secretly revived the fallen Eshrinn in his hidden lair after the show.

Memorable Quotes

  • The Grandmaster: “They told me bocce ball for one would be fun, but this is hard.”
  • The Arbiter: “What I’ve brought you tonight is a little bit better than rocks. Not by much.”
  • Ditch Em’ Darrell: “Me and Ramona, we love them and leave them. And how we love them is sweet, sweet violence.”
  • Eshrinn: “Be sure you pay attention to me. Otherwise, you might miss your death.”
  • The Arbiter: “One day I’m gonna show her. I’m gonna turn her into a metal chair and I’m gonna sit on her face.”
  • Ditch Em’ Darrell: “We ain’t friends. We ain’t never been friends. And you use my mind against me? How dare you, Essie?”
  • The Arbiter: “I need this money. I’m behind. I owe some people. I need you to win.”
  • The Grandmaster: “Victory may hurt, but it lets us know that we are alive.”

Who and What Appears

Ditch Em’ Darrell (endlesschad). Old (50-some years), walrus mustache full of KC Masterpiece barbecue sauce, chews tobacco; battleaxe Ramona that he plays like an electric guitar and fires a brown Eldritch Blast from; paladin/warlock (lay on hands, cure wounds, Eldritch Blast). Loves trinkets, rings and shiny things; calls the Grandmaster “manager” and the Arbiter “assistant manager.” Has a granny with sayings. Fell for Eshrinn, then killed her. First champion of D20 Deathmatch.

Eshrinn (BDTeej). Snake-woman (Caustic Phoenix and TJ say yuan-ti) “pretty much snake from the shoulders up,” cobra hood with ornate patterns, forked tongue, tail; hooded cloak; bag of colored vials; blowgun. Rogue/spellcaster, “master of spells and poisons”; immune to poison. Charmed and befriended Darrell; dressed in gem beetles; ate one. Invokes “Hocum and Grocom.” Killed; secretly revived by the Arbiter, one of his recruits.

The Grandmaster (Elusia Skypiercer). Bored; bocce for one; paintings of herself everywhere; gold and black silvery dress; black feathered wings; a staff; throws chairs at the Arbiter. “Victory may hurt, but it lets us know that we are alive.” Retired from battle (intro).

The Arbiter. Black and white sleeveless leather robes, hood, eight gem rings; white glowing wings; favorite weapon a metal chair; bets on champions; owes people money; resents the Grandmaster (“One day I’m gonna show her”); controls the dragon; revives Eshrinn in a secret lair. Has a “best friend” who isn’t really supposed to be at the arena.

The dragon. Slept beneath the gold of the Gilded Thresh Hollow; woken by the Grandmaster and Arbiter; flown over snowy mountains; the Arbiter’s snap turned its eyes white and flipped it; unnamed (“I’ll answer all your questions when you’ve won me my money”).

Gem beetles. Iridescent beetles living in the gold; poisonous to eat.

Places

  • Dread Fortress: lava field, rock skull with an open mouth leading to an underground castle; paintings of the Grandmaster; meeting rooms and feast halls; the throne room (iron door, throne of metal and bone, hearth), the seat of the Grandmaster’s power and her home (Mudcat).
  • The Gilded Thresh Hollow: a secret golden cavern with gold waterfalls, piles of gems, pillars, ledges; a dragon sleeping under the gold.
  • The Arbiter’s secret lair beneath the Hollow (beakers, arcane equipment).
  • Snowy mountains the dragon flies over.

Items

  • Ramona, Darrell’s battleaxe.
  • The golden pinky ring: found by Darrell, given to Eshrinn, dosed with hideous laughter, given back.
  • The metal chair(s) in the Grandmaster’s back corner.
  • Eshrinn’s heroic coin (her hero point, flicked to the Arbiter).

Full Round-by-Round