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Bargo, a cape-wearing brawler who talks about himself in the third person, faced Carnelian, a glitter-sweating gem dragonborn warlock, in the ruins of a long-dead mining civilization deep underground. The fight had a herd of baby minotaurs, a capybara steed, a cave-in and a graveyard full of grasping dead. It ended with a decapitation and a quiet act of needlework from the Arbiter that nobody in the arena was supposed to see.

The Story

A Bad Night for Television

Deep in the halls of the Dread Fortress, the Grandmaster sat on her throne glaring at a small box: a television. She had been promised “some amazing tournament, a finale of some sort against rams and tigers,” and she had not seen a single ram or tiger. Nobody was dying. They were just tossing a ball around (“I guess some people really like playing with balls”), and the goblins kept moving the antenna, so the picture was terrible. “I’ve been there, the goblins,” the Arbiter sympathized as he clacked in.

He had come to confess. The traitors who had been planning to overthrow the Dread Fortress had escaped “the other day,” though he had his best people on it. The Grandmaster was not soothed. “For planning to overthrow my entire kingdom, what I’ve planned, what I’ve built, you let them escape?” “Let is a strong word,” he offered. She rose from her throne in fury and asked, “I thought I brought you in because you’re competent. Are you?”

The Arbiter promised to fix it, and to make it up to her he offered a real bout of sport. She demanded something grand, nothing like “this drivel,” and kicked the television over. Then she guessed where he had found this week’s champions: “an Arby’s or an Applebee’s, McDonald’s, the bowling alley.” The Arbiter opened a portal: “Bargo Blakely versus Carnelian!”

The Champions

Carn kicked the door open and stomped in, and the hellfire light scattered through his crystalline scales. “I’m a killer, not a talker,” he announced. The Grandmaster liked that. “Action over words, Carn. I see true potential in your eyes. You are a champion I’m keeping my eyes on.”

Bargo arrived to smash things and to explain his limited relationship with grammar:

“Bargo went to fighting school. Not grammar school… Bargo don’t need no grammar to punch you through your face.” (Bargo)

The Grandmaster called the screaming “the best pick-me-up after watching this game of no rams and tigers.”

Into the Cavern

The Arbiter said Carn’s crystalline look had inspired his choice of arena, a favorite of the Grandmaster’s. The portal opened onto a hot, dank, foul-smelling cavern. The Grandmaster explained that it had been home to “a very long forgotten underground civilization” of gem farmers and miners. Then their entrance collapsed, “and well, it was a little hard to breathe after that.” Blue and yellow crystals lit the space, and tenuous stone bridges stretched between platforms over a fog so deep that a yell might never echo back. “Perhaps their death will be a warning to you to be careful of this very fragile arena,” she said.

She flew up through the ceiling to a ring of stadium stands packed with stomping, chanting Acolytes and took her seat next to Doug the Pug. The Acolytes gave each champion a gift of their favor, which the Grandmaster called “your Super Saiyan two card.” They had also already summoned the Box of Chaos onto the far platform. “My goodness, are you all really intense for this?”

Carn Goes Shopping

Bargo was still talking when Carn bolted. He spent the Acolytes’ gift on a burst of speed, sprouted gem-dragon wings and reached the box before anyone else had moved. It creaked open and hissed, “Give me something!” Carn snapped off one of his own horns, blood spouting, and dropped it in. The lid slammed, rumbled and flew open in a burst of heatless pink and yellow flame. Out floated a suit of magical chain mail. Bargo suggested he toss it into the pit. Carn put it on.

Minitaurs

The chaos began at once. Pebbles shook, little tunnels burrowed up through the floor, and out popped a dozen tiny minitaurs: baby minotaurs of “a certain unique breed that have evolved within these dark caverns.” One full-sized minotaur crawled up too. The Grandmaster counted only eleven babies and laughed: “Apparently the Grandmaster might be on some hallucinogens.”

Carn tried to lure the big minotaur with lightning, and it shrugged him off. He tried to smooth things over (“It’s just a misunderstanding. I mean, rawr!”), but his roar came out as the exact sound the minotaur’s dinner makes. Now it was hungry. “I start sweating,” Carn said, “but since I’m a gem dragonborn, it’s just glitter.” He flew thirty feet up, out of reach. The minotaur hurled its greataxe at him, nicked his foot, and failed to catch the axe on its way back down. It hurt the minotaur more than it hurt Carn.

Bargo took on the babies. A blast of wind swept four of them off the bridge. “They cry for their mom and I laugh.” The Grandmaster offered to let him check whether they were really babies. “Bargo does not care.” Then he flourished his cape so well that the nearest minitaur decided he was a magician and fell to worshipping at his feet, tugging his cape with big minotaur eyes. “Bargo make friends,” said Bargo. “It’s going to hurt twice as much when I kill you both.”

Mushrooms, Grease and a Very Stupid Minotaur

Glowing pink and blue mushrooms sprouted across the cavern (“mushrooms can be tasty or dangerous”). Carn missed the minotaur with his crossbow, and the minotaur stuck out its tongue at him. So Carn taunted it. The Arbiter flipped a coin to decide whether it was really dumb enough to fall for it. “He is, in fact, that stupid.” The minotaur charged straight at Carn and off the cliff, Die Hard style. It looked back once as it fell, and a long moment later came a distant thud, then “blood and gore.”

The surviving minitaurs rushed Bargo with their mini axes. He dropped to one knee under a shimmering magic bubble, and they screamed at him from the other side “almost like a small rager.” Laughing, he coated them all in Grease. They slipped and slid like they were dancing and grabbed hands in a chain. Then one went over the edge, and the whole chain followed, “even the one that adored you.” Carn pointed out that Bargo could save him. “Bargo’s gonna let go. Bargo don’t want to risk it.” The Arbiter called it very pragmatic.

Bargo then picked up a golden mushroom that soaked into his skin and lit his veins yellow, leaving him revitalized. Carn set the grease-soaked bridge on fire with a green-flamed blade, then found a different mushroom, one that slows anyone who eats it or touches it to bare skin, and left it to simmer. Bargo blew the fire straight back at him.

While Carn smouldered, the Grandmaster asked Bargo about his grades at fighting school. He had graduated with an “Apple, Apple Plus, which is like the best grade. The grade with the fruits.” On the fighting-school scale cucumber is the worst, then orange, then pineapple, with apple at the top. “You are all apples, sir,” said the Grandmaster.

Bear Versus Capybara

The Acolytes, thrilled by “carnage and fire, mushrooms flying everywhere, Minotaurs falling left and right,” set off another chaos event, one the Grandmaster had only just written. A small horse appeared under each champion and grew to full size. Each could read its rider’s thoughts and change into whatever they wished. Carn’s became a massive capybara. “No one suspects the capybara, but look at the size of those chompers.” Bargo asked what eats capybaras. “There isn’t one!” Carn crowed. Bargo picked “a big brown thing that’s bigger and meaner”: a bear.

Carn dipped his hand axe in the slowing mushroom and charged, but Bargo blocked him with another bubble. Bargo answered with a stunt: he rode his bear behind Carn, leapt off, flipped in midair and hit him with a bolt of fire. “Because I’m not a wuss, I don’t need a shield. Just fight me!” Carn protested.

During the intermission both champions did push-ups. The Grandmaster wanted them on a calendar, and Bargo’s flawless form sharpened his strikes. Carn struck back from inside Bargo’s head: using his psionic gift, he said “bitch” straight into Bargo’s brain, and the self-doubt got to him. Then Carn unhinged his jaw and breathed a blast of radiant gem-dragon fire into Bargo’s face. Bargo took it and insisted he was “much more better than you.”

The Cave-In

Carn took to the skies and left his capybara to wander off and munch on things, ignoring orders to bite ankles. “You just keep doing your thing, buddy… I’m worried now.” Bargo teleported thirty feet into the air, missed his stab and grabbed Carn’s foot, and dangled there as Carn flapped back and forth under the extra weight.

Then the Arbiter got bored. “Grandmaster, this is getting a little boring. I would like to shake things up.” He clapped his hands with a thunderous crack that echoed off every surface. The ceiling came down, rocks pounded both champions, and the two of them sank to the bottom of the cavern.

The Graveyard

At the bottom lay the true ruins of the lost people. “Clearly the digesting of bodies over time has produced some interesting results with interacting with the crystals,” the Grandmaster observed. The bodies were not alive, but they were moving. Hands reached out of the ground, and a pool nearby squirmed with corpses. “The dead may still try to claim you.”

Bargo leapt to Carn’s platform with circus flair and cast a fire bolt mid-flip, then tumbled into his own flame. He still stuck the landing. “Bargo did not mean to do this. But I mean to do this.” Carn answered with a glassy, crystalline hand tipped with needles that jabbed into Bargo’s chest and drew his blood visibly through the clear fingers. Carn offered Bargo the mushroom on his axe (“You ate the last one. This one’s delicious. Have it”). Bargo was tempted, took a sniff of its beautiful floral scent and didn’t eat it.

Then Bargo looked up, yelled “Firebolt!” and landed a perfect shot. The ball of fire looked twice its normal size, and it blasted Carn another thirty feet into the air. Carn admitted he was down to seven, then corrected himself: “100 million, actually.” Wreathed in swirling spirits of the dead, he dive-bombed back down and drained Bargo again. Because they were fighting in a graveyard, the Grandmaster let the clawing dead lend him extra strength. “You taste delicious!”

Bargo spent the Acolytes’ gift on a trick of his own. He scattered ball bearings behind Carn and blew him across them into the pool of squirming bodies. Carn burst out “like a hellish mermaid” and landed a perfect point-blank crossbow shot, then said “bitch” into Bargo’s mind a second time. Bargo, starting to wonder, answered with a volley of magic missiles and teleported away. Carn chased him, and Bargo’s last bubble stopped his shot. Carn searched his options and came up empty. “I got nothing. This is it.”

The Final Blow

Carn begged for mercy, and the Arbiter put it to the crowd: “Acolytes, what say you to this plea? Will you take mercy?” Bargo had a suggestion: “Watch him suffer!” The vote was mixed, but most wanted blood. “They reject you,” the Grandmaster declared. “Bargo is in their hearts.” Carn blamed all the times he had called Bargo a bitch inside Bargo’s own mind. “They’re very perceptive,” said the Arbiter. “Tears of glitter fall from my eyes.”

One last volley of missiles dropped Carn to his knees. “Care for the capybara,” he managed. Bargo walked over, tired of watching. He slit Carn’s throat with his dagger (“You die with honor”), kept sawing until the head came off, and held it high: “For you! For you!” The Acolytes rose in a wave chanting his name. The Grandmaster floated down on open wings and told him he had graduated from the arena. With blood still spurting, she had him hand the head to the Arbiter, who said, “Great showmanship, Apple Plus.” The Grandmaster added, “See what happens to cucumbers at the end? They get diced up.”

Stitches

The Arbiter tucked the head under his arm, grabbed the body by what was left of its neck, and flew up out of the cavern to a cliff where no one could see. There he set the head back on its body and sewed it in place with a magical needle and thread, leaving a ring of stitches around Carn’s throat. “Pull yourself together. I might have use for you.” Below, the Grandmaster wondered aloud whether she’d heard something. Maybe it was just the capybara, still loose. Somewhere above, Carn flew away with his falling glitter forming a rainbow behind him.

The Grandmaster lifted Bargo into the sky to face his fans. “You gave us blood. You gave us fire. You gave us grease.” She promised that his legacy would be passed down to children, grandchildren and eventually pets. Bargo asked the Acolytes to name their children after him, kindly and optionally. Bargo, it turned out, is a family name, and he is the 17th of them.

Dried Blood

After the show, Bargo left the Acolytes with a creed: “When times get tough, don’t be yourself. Be Bargo. And you’ll be okay.” Carn described his exit from his own side. When he flew off into the sunset he left a little glittery rainbow behind him, because “not all of my holes were closed at that point. Stab holes.” At the table, Carn’s player admitted that begging probably isn’t proper Deathmatch etiquette. He also wished he had gotten to use his retractable claws and finish with a punch to the throat. Bargo’s player said he had also considered stomping the head “into a mush.” Both players noted that the Acolytes showed no remorse for the babies, not even the one who loved Bargo.

Notable Moments

  • Carn snapped off his own horn to feed the Box of Chaos and got a suit of magic chain mail for it.
  • A full-grown minotaur was taunted into charging straight off a cliff.
  • The minitaurs, greased and holding hands, fell into the chasm as one chain, taking Bargo’s adoring little fan with them.
  • A bear faced off against a capybara, and the capybara wandered off mid-fight to have a snack.
  • The Arbiter clapped the cavern ceiling down because he was bored.
  • After Bargo took Carn’s head, the Arbiter secretly stitched it back on: “I might have use for you.”

Memorable Quotes

  • Grandmaster Elusia Skypiercer: “I thought I brought you in because you’re competent. Are you?”
  • Carn: “I start sweating, but since I’m a gem dragonborn, it’s just glitter.”
  • Bargo: “Bargo make friends. It’s going to hurt twice as much when I kill you both.”
  • The Arbiter: “He is, in fact, that stupid.”
  • Bargo: “I graduated with an Apple, Apple Plus, which is like the best grade. The grade with the fruits.”
  • Carn: “No one suspects the capybara, but look at the size of those chompers.”
  • Grandmaster Elusia Skypiercer: “See what happens to cucumbers at the end? They get diced up.”
  • The Arbiter: “Pull yourself together. I might have use for you.”

Who and What Appears

Characters

Bargo (Blakely) (Chunkerrific). The full name “Bargo Blakely” is used only in the Arbiter’s introduction.

  • Speech and schooling:
    • Speaks in the third person with a “loose grasp of grammar.”
    • Went to “fighting school, not grammar school” and graduated with an “Apple Plus,” the best grade on the fighting school’s fruit scale (cucumber worst, orange, pineapple, apple best).
  • Family: “Bargo” is a family name, and he is “the 17th Bargo.”
  • Gear: a cape, short sword, dagger, and ball bearings in his backpack.
  • Abilities used: Gust, Shield (cast four times), Grease, Fire Bolt, Misty Step, Magic Missile, Uncanny Dodge.
  • In this episode:
    • Killed the minitaurs, including one that idolized him after his cape flourish.
    • Ate nothing, but was tempted by the floral smell of the slowing mushroom.
    • Won the Acolytes’ vote, decapitated Carn, and was told he has “graduated from this arena.”

Carn / Carnelian (CucumberLives).

  • A carnelian gem dragonborn warlock with crystalline scales.
    • He sweats glitter, cries glitter, and seems to bleed glitter.
    • He can grow wings and has a radiant breath weapon.
  • Abilities used: a psionic mind that lets him speak into minds, Lightning Lure, Green-Flame Blade, Vampiric Touch at 5th level (a crystalline glass hand), Spirit Shroud.
  • Weapons: a crossbow expert with a hand crossbow (“gun gun”) and a hand axe. He also has retractable claws, which he didn’t use.
  • Snapped off one of his own horns for the Box of Chaos and got +3 chain mail.
  • His steed: a capybara.
  • Fate: rejected by the Acolytes, then decapitated by Bargo. The Arbiter secretly sewed his head back on (“I might have use for you”), and he left a glitter rainbow as he flew away.

The Arbiter (Mudcat).

  • Let “the traitors” who planned to overthrow the Dread Fortress escape “the other day,” and is under the Grandmaster’s orders to fix it.
  • Triggered his own event, a thunderclap that collapsed the cavern.
  • Secretly took Carn’s body and head out of the arena and stitched them together with a magical needle and thread.

Grandmaster Elusia Skypiercer (Caustic Phoenix).

  • Watched a ball game on a goblin-tuned television and kicked the TV over.
  • Angry at the Arbiter over the traitors: “I thought I brought you in because you’re competent.”
  • Sits next to Doug the Pug at the arena.
  • Gave Carn a graveyard damage boost.
  • Presented Bargo with the legacy speech.

The minotaur. A regular-sized minotaur with a greataxe, summoned by chaos event. He hit himself with his own thrown axe and was taunted into charging off a cliff.

The minitaurs. Twelve (eleven counted) tiny baby minotaurs, “a certain unique breed that have evolved within these dark caverns,” armed with mini axes.

  • Four were gusted off the ledge. The rest fell in a hand-holding chain after Grease.
  • One became Bargo’s admirer and companion before falling with the others.

The polymorph steeds. Magical horses that read their rider’s thoughts and polymorph to match. Carn’s became a capybara (still loose at the end), Bargo’s a bear.

The dead of the cavern ruins. Bodies that are “not alive” but moving, reaching from the ground and the water to claim the living. The GM says this is the result of digesting bodies interacting with the crystals.

Doug the Pug. The Grandmaster’s seatmate.

Places

  • Elusia’s throne, “deep in the halls of the Dread Fortress”, where the television sits.
  • The long-forgotten underground civilization (“Al-Anon” [?]):
    • Crystal and gem miners whose entrance collapsed, suffocating them.
    • Blue and yellow crystals, tenuous stone bridges over a foggy, near-bottomless chasm.
    • A circular Acolyte stadium visible through the ceiling.
    • The Grandmaster calls it a favorite of hers, according to the Arbiter.
  • The ruins at the cavern bottom: a graveyard with moving dead and water full of squirming bodies.
  • A cliff high above the cavern where the Arbiter sewed Carn back together.

Items

  • The Box of Chaos: takes Carn’s horn and gives +3 chain mail in heatless pink and yellow flames.
  • The glowing mushrooms:
    • A golden mushroom gives temporary vitality; the veins glow yellow.
    • Another mushroom slows for one turn if eaten or touched to skin. It has a floral scent, and Carn coated his hand axe with it.
  • The Grandmaster’s television (kicked over).
  • The Arbiter’s magical needle and thread.
  • Bargo’s ball bearings and cape.

Lore statements

  • Traitors planning to overthrow the Dread Fortress exist and have escaped under the Arbiter’s watch.
  • The Grandmaster “brought [the Arbiter] in” for his competence.
  • The Void has television and ball-game tournaments, with goblins on the antenna.
  • Acolytes can grant hero points, summon the Box of Chaos, trigger chaos events, and vote on mercy.
  • The death in the cavern feeds the dead, according to the GM’s graveyard ruling.

Full Round-by-Round