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The war for the crown began in the snow. The Arbiter, no longer content to serve, sent his general Ralzamon and the lovable brute Glub Glub against the Grandmaster’s picks, the dwarf wizard Toddleheim and the bee farmer Veronica, in a frozen ruined fortress. This time every death was permanent. The match still found room for cows falling off towers, a werewolf fetching sticks, and a heartbreaking non-reunion between Veronica and a box that remembered loving her.

The Story

Looters in the Halls

The first round of the Battle for the Crown opened on chaos inside The Dread Fortress. Servants scurried down the stone steps faster than anyone had ever seen. Looters stole paintings off the walls and pocketed the silverware, betting that the Grandmaster was about to lose her seat. Through it all, the Arbiter strolled the halls with his arms crossed behind his back, looking enormously pleased with himself.

He found the Grandmaster in the armory, weighing each weapon in her hand. She invited him in. He came in anyway, “seeing as this room will be mine shortly… but not because you said so.” He accused her of rigging her Deathmatches for her favorites. She asked, “What battle has ever been fair?” and told him he was making excuses for a weak team. His reply made the break official:

“I don’t work for you anymore. So I am going to have a little self-respect here and tell you to fuck off, okay?” (the Arbiter)

The two then bickered over the invitations. The Arbiter had printed them on thick paper with embossed lettering from the Fortress’s own printing press, sprayed with a little cologne. Every guest had chosen chicken, which he found suspicious. She pointed out it was the cheaper meat. He promised to “balance the budget here in the Dread Fortress soon.”

The Champions

With a clap, the Arbiter blew the armory wall open into a portal and ushered the champions through. Toddleheim, “the Tattletailor,” promised his spells would do the talking. Veronica, the Bee Farmer, saw no need to boast when she could simply show them. The Arbiter wished her luck finding “your true love” out there and cackled. She was left with the uneasy feeling that he knew something she didn’t.

On the other side stood Ralzamon, blue-skinned and high-collared, a being more used to ethereal, astral existence than to being made of meat. His assistant for the day was Glub Glub, who announced, “Me am is Glub Glub, and me has returned!” The Arbiter introduced Glub Glub as “a renowned scientist and researcher.” Ralzamon declared that Glub Glub would practise “the forbidden science of cranial trauma” on their foes.

Then came the stakes. “If you fail me, you will cease to exist,” the Arbiter told his team. “No pressure.” The Grandmaster told hers that this was no ordinary Deathmatch: “This one is for war. So death and all its actions will be permanent.” The Arbiter was already planning the redecoration. He wanted a portrait of himself, his statue in the throne room (the ceiling would have to go) and possibly Spanish tile. The Grandmaster cut him off, and the armory wall gave way to howling cold.

Into the Ice

The arena was a deserted fortress locked in ice, with a courtyard, bridges between keeps, 15-foot walls and 25-foot towers. If you stood still too long your fingers went numb. If you ran too fast you slid out of control. The Grandmaster rose to the grandstands in a snow tornado and took her seat beside Doug, who wore a small crown for the occasion. Veronica asked whether Doug could be Grandmaster instead. The Grandmaster said they had considered it, but “Doug likes to live the responsible-free life.”

The Acolytes cheered louder than ever, with a new note of desperation, because everything was on the line. The Arbiter explained the rules of the war: after each Deathmatch, the Acolytes would vote not just for the team that won but for the team that put on the best show. As a ceremonious perk of his title, the Arbiter gave his general a head start. Veronica moved first anyway.

Team Cow

Veronica wrapped herself in a protective blue aura that melted the falling snow, drew her rapier and began her bladesong. Then the Acolytes demanded chaos. A swirl of blue-green snow wrapped every champion and forced them into new shapes. Ralzamon and Glub Glub became the cutest cows imaginable, with long fluffy eyelashes, soft ears and giant swinging udders (“Team cow, yeah!”). Toddleheim became a cockatrice. Veronica became a giant badger, and lost her bladesong in the process.

Ralzamon was a cow teetering on a 15-foot icy ledge. The tactical move was to stand still. “That ain’t me.” He tiptoed along the ledge like a “beautiful little ballerina” and “politely” gored the badger with a perfect roll. The blow destroyed the badger form outright, which only meant he was now facing a bladesinger instead. Then the cow lost its footing and fell 25 feet into the tower, mooing in slow motion. “Don’t leave any cow pies in my fortress,” said the Grandmaster.

The cockatrice nosedived after the cow, missed, and hit the ground hard. Ralzamon pictured “the chicken from Moana, except evil.” Glub Glub, seeing no grass to graze, swan-dived off the fortress into the courtyard and stuck the landing (a “10 out of 10”). The Arbiter, reviewing his general’s performance so far, promoted Glub Glub to acting general. “Me will act generally.”

The Paralyzed Bee Farmer

Veronica refused to waste anything clever on “stabbing a cow.” She snowboarded down the tower on a loose plank and skewered the Glub Glub cow back into his own shape, then pommel-smacked him in the face. “Beekeeper could barely sting,” he grumbled.

Ralzamon threw open the tower door and tried to freeze both foes rigid. Toddleheim shrugged it off. Veronica locked up completely. The two casters traded threats. “I will learn the color of your blood,” Ralzamon promised, adding that he’d lost a body before: “That was my transformation! And then the time I got my ass kicked, but that doesn’t count.” Toddleheim tried to frighten Glub Glub, who shrugged it off: “He just doesn’t have a brain for that to work on,” said the Grandmaster. Glub Glub was nonetheless “in glass case of emotion.”

Then Toddleheim threw his hat to the floor. His eyes glowed yellow, his bones cracked and stretched, and his knees bent backwards. He became a werewolf, followed by “the cutest rawr,” and kept his wizardry. Glub Glub ignored him and went for the helpless Veronica, landing a perfect blow with his great club. “Only your team keeps rolling nat 20s,” the Grandmaster complained. “That’s because they’re mine!” said the Arbiter.

The sound of Veronica’s cracking bones carried to something listening. Gerald slammed down from the sky into the middle of the arena and reached a hand out to her. She didn’t recognise him (“Oh, okay. Thanks, box.”), and broke free on her own anyway. She reset her jaw and looked up at Glub Glub. “Oh, is that all you got?”

Good Boy

Ralzamon wanted no part of a werewolf. He drew the wretched minds of the fortress’s long-dead from their bones and levitated 20 feet into the air, “looking very ominous as he chickens out.” Toddleheim’s snapping bite missed when he slipped and fell on his ass. His werewolf form had never been in snow before.

Toddleheim misted behind Glub Glub and clawed him, but Glub Glub only asked him to scratch “a little higher next time.” Glub Glub had always wanted a dog. He gave the werewolf a “love tap,” told him he was a good boy, and threw a stick. Toddleheim, to his own horror, went chasing after it. “Glub Glub, new dog… good pup, good pup. Now bring back.”

Gerald and Veronica

Veronica caught her second wind and jolted Glub Glub’s ass with a crackling shock (“20,000 volts straight to the asshole,” said the Arbiter), though the shadow of a great bear rose over him and blunted it. Then she walked to the box.

“Veronica! You never called!” Gerald said. She had no idea who he was. He reminded her that he had given her a tattoo, but when she showed it to him there was no name on it. Her memory of him seemed to have been wiped clean. “I have a forgettable face,” he offered. “You have a perfectly fine face,” she said. “Trust me, I wouldn’t forget a face like yours.” He explained how it worked: “Well, you have to put something inside me. And then I give you something.” Glub Glub yelled, “Hey, quit playing with your box and come fight me.” When she handed over her Ring of Evasion as an offering, she touched his hand exactly the way she had the day they first met, without knowing it. He shuddered.

A column of fire shot from the box, and Gerald held out a silver Horn of Valhalla. “This is my horn. You just have to blow on it.” “Are you saying you’re horny for me?” Glub Glub was confused: “I thought horns go in boxes.” Before the lid closed, Veronica told Gerald to call her if things worked out, and assured him the Grandmaster would keep him on. Gerald admitted he might be out of a job soon. As he closed, she noticed a G and a V engraved on his side, and thought that was weird.

Hail, Sticks and an Avalanche

The Grandmaster’s chaos made the sky turn on everyone with golf-ball hail that grew to basketball size. Only Ralzamon escaped, shielded by his unholy talisman. He fired a lance of psychic power at Veronica to stop her from blowing the horn. There were, after all, “enough members of this fight with poor personal hygiene as it is.” She shrugged off the whole blast. “Veronica smells incredible.”

Toddleheim returned with the stick while Glub Glub knelt and clapped. He splashed him with acid and then bitch-slapped him across the face with the stick. “It’s the principle. It’s not the damage, it’s the principle. I ain’t fetching no sticks for nobody.” Glub Glub was patient with his new pet: “No, bad dog… You just drop at feet. It’s okay. We try something different.” At some point Toddleheim also ended up clutching Boney, Glub Glub’s tiny skeleton companion, and was utterly charmed by it. Glub Glub scratched the werewolf under the jaw (“good boy”), walked past him and swung at Veronica: “Remember when you turned my brown eye blue? Time to repay.”

Then the Arbiter lost patience. “This is fucking boring!” He snapped his fingers, and the glacier on the mountain above came down as an avalanche. Veronica outran it like an elf skating on snow. Everyone else was swept out of the castle into the forest below, and Ralzamon was slammed out of the sky. The cold bit hard there, and Toddleheim’s “sensitive paws” suffered until the Acolytes cheered to warm him, granting him “nice little mittens for his snow paws.”

The Berserkers

Ralzamon blasted the werewolf with raw eldritch force. Glub Glub was outraged: “What the hell? Don’t hit puppies.” Ralzamon then pointed dramatically at Veronica: “Victoria. You’re next.” “Veronica. I don’t know who Victoria is.” The Arbiter added that she didn’t even remember her boyfriend’s name.

“Oh, Glub Glub, I brought some new friends for you.” Veronica blew the horn, and five berserkers leapt off the mountain and landed in the snow. Their names were Bug Bug, Slug Slug, Grug Grug, Shazzle and Mazzle. Glub Glub greeted them warmly: “I like long walk on beach and very happy to make new friends.” Three of them started hacking him to pieces anyway, and the other two went after Ralzamon.

Toddleheim finally shook off Boney’s spell (“I now know who I am”) and set the skeleton gently in the snow. Badly wounded, he fell into a blood frenzy and lunged at the nearest blue thing, Ralzamon. It was the first time anyone had landed a blow on the general. “Delicious.” From the grandstand, the Arbiter screamed, “Don’t fuck this up for me!”

The Last Stand

Ralzamon grabbed the werewolf by the face and blasted him point-blank. Toddleheim shrank back into a dwarf, kneeling and dying in the snow. Veronica leapt into a tree and turned Ralzamon’s own trick on Glub Glub, freezing him rigid. “Glub Glub has always wanted to be held,” he narrated, “but I guess closest it will ever come.” The berserkers cut into him while he was paralyzed. His rage kept him standing on a single sliver of life.

Ralzamon chanted “It’s not Victoria” to himself and threw everything into one last psychic lance at Veronica. She endured it. “I’ll see you in hell,” he said. Veronica clung to her tree with blood running from her nose (“Not today”) and set Ralzamon’s cloak ablaze with an orb of fire. A berserker, inspired by the flames, cut him down. He fell to his knees, eye to eye with the bleeding Toddleheim. “Sucks, don’t it?” said Toddleheim.

Ralzamon left whatever luck his team had left to Glub Glub. With the flames feasting on his flesh, he whispered to the dwarf beside him:

“Not more than pawns in their game. And not more shall we ever be.” (Ralzamon)

His ghost rose and drifted over the field. Glub Glub heard that the ally he had hoped to befriend had died and shed a single tear through his paralysis. He broke free, smiled one last time at the berserkers, and told them they had all fought well. Veronica hopped down from her tree. “All’s fair in love and war.” A ray of frost dropped him into the snow, his blood pooling and staining it. Boney ran to him, jumped onto his chest and sobbed as the darkness came.

The Arbiter flared his wings and glared at the Grandmaster. He flew down and knelt by Glub Glub’s head. “You’re a fucking disappointment.” Then he curb-stomped him, and the last thing Glub Glub saw was the Arbiter’s boot. “This isn’t over,” he told the Grandmaster, pointing on his way out. “See you next week.”

The Grandmaster descended, and Toddleheim woke, hurting but alive, beside Veronica. Icebergs burst from the ground and raised both victors to the Acolytes’ eye level. The Grandmaster raised the fallen Ralzamon and what remained of Glub Glub as well, honouring “all who have fought in this arena.” She awarded the first point of the tournament to herself and told the Acolytes to keep voting until the end.

Dried Blood

In the after-show report, the Arbiter insisted his team only lost because Gerald helped Veronica, and claimed Ralzamon was “one move away from ending the whole fight.” The Grandmaster refused to fault anyone for using the box. She credited Toddleheim for soaking up attacks while Veronica reached it: “it’s strategy that won the day.” The Arbiter shrugged that the champions were dead anyway, though he hoped Glub Glub, who “touched the hearts of the entire crowd,” would win him votes. The Grandmaster said she gave his champions more credit than he did. “Respect is for winners,” he replied.

Notable Moments

  • Ralzamon, as a cow, “politely” gored Veronica with a perfect roll, then fell 25 feet off a tower, mooing in slow motion.
  • Toddleheim became a werewolf, and Glub Glub adopted him as a dog and sent him chasing a stick.
  • Gerald pleaded with Veronica, who had no memory of him, and she unknowingly touched his hand the way she did when they first met.
  • The Arbiter grew bored and buried the fortress under an avalanche with a snap of his fingers.
  • Five berserkers named Bug Bug, Slug Slug, Grug Grug, Shazzle and Mazzle leapt off a mountain to settle the fight.
  • Boney sobbed on his dying master’s chest before the Arbiter curb-stomped Glub Glub.

Memorable Quotes

  • The Arbiter: “I don’t work for you anymore. So I am going to have a little self-respect here and tell you to fuck off, okay?”
  • Grandmaster Elusia Skypiercer: “This is not our usual deathmatch. It is true that this one is for war. So death and all its actions will be permanent.”
  • Glub Glub: “Me am is Glub Glub, and me has returned! Little small brain of puny little ones will get no chicken tonight.”
  • Toddleheim: “It’s the principle. It’s not the damage, it’s the principle. I ain’t fetching no sticks for nobody.”
  • Gerald: “This is my horn. You just have to blow on it.”
  • Veronica: “Are you saying you’re horny for me?”
  • Ralzamon: “Not more than pawns in their game. And not more shall we ever be.”
  • The Arbiter: “You’re a fucking disappointment… This isn’t over. See you next week.”

Who and What Appears

Characters

Toddleheim (Ahnubyss). “The Tattletailor”; the Arbiter also calls him “the Great.”

  • A short dwarf with a large gray beard, a hat and nice robes; “very suave.”
  • “I have been a wizard for over 125 years.”
  • Spent his hero point to become a werewolf, keeping his wizard abilities. In werewolf form he resists bludgeoning (and slashing, per the berserker ruling).
  • Spells and actions: Cause Fear, Misty Step, Acid Splash. He considered Sleep.
  • In this episode:
    • Chased Glub Glub’s stick, then slapped him with it.
    • Was charmed by holding Boney.
    • Fell into a blood frenzy and mauled Ralzamon.
    • Was dropped by Ralzamon’s Eldritch Blast, survived, and was raised on an iceberg pedestal as a victor.
  • The player is new to D&D.

Veronica (mendarii). “The Bee Farmer,” from the Bee Farm.

  • Blue hair, scantily dressed even in the cold. An elf, so immune to Sleep, with extra speed.
  • Fights with a rapier. A bladesinger with fighter features (Second Wind), Mage Armor and the athlete feat.
  • Spells: Shocking Grasp, Hold Person, Chromatic Orb, Ray of Frost.
  • Her token reads “Dewdrop Grizzlby,” her “beekeeper name.”
  • Gerald:
    • Doesn’t remember Gerald, though he says they had a good time and he gave her a tattoo. The tattoo has no name on it.
    • Sacrificed her Ring of Evasion to him and got a silver Horn of Valhalla, which summoned five berserkers: Bug Bug, Slug Slug, Grug Grug, Shazzle and Mazzle.
    • Unconsciously touched his hand the way she did when they first met, and told him to call her. She noticed “G and V” engraved on the box.
  • Landed the killing blow on Glub Glub.

Ralzamon (CastersnCastles). The Arbiter’s general. Glub Glub calls him “Razzle Dazzle.”

  • Appearance:
    • Blue skin, an absurdly high collar, finely clipped hair, a big cloak.
    • “Being made of meat is not his normal state of being… He’s used to being a much more ethereal, astral entity.” Dramatic organ music should play when you see him.
  • Speaks of having been deprived of a body before (“my transformation… and then the time I got my ass kicked”).
  • Spells and gear:
    • A warlock with two spell slots, plus Eldritch Blast, Hold Person, levitation (drawing on the minds of the fortress’s dead), Raulothim’s Psychic Lance, Entropic Ward and War Caster.
    • An unholy talisman that boosts his saves.
  • Called Veronica “Victoria.”
  • Died burning from Veronica’s orb and a berserker’s crit, whispering to Toddleheim. His ghost rose and lingered until the battle ended. He gave up his team’s death saves to Glub Glub.

Glub Glub the Glorious (CarefulCantrip). Assistant for the day, and briefly promoted to “acting general.”

  • Speaks in broken third person (“me”). “Me has returned.”
  • The Arbiter calls him “a renowned scientist and researcher.”
  • Fighting style: a barbarian with rage, reckless attack and the Totem of the Bear (a bear shadow appears). Also an artificer. Wields a great club and wears a wooden talisman necklace.
  • Boney: his pet, a small bleached-white skeleton homunculus.
  • Wanted a dog as a kid. Likes long walks on the beach. Just wants friends.
  • “Very mad at flying lady with wings” (the Grandmaster).
  • Died at Veronica’s hand and was curb-stomped by the Arbiter. Boney wept on his chest.

Boney: Glub Glub’s small skeleton companion (“homunculus” per Veronica). He charmed Toddleheim as Glub Glub’s “bone,” survived being dropped in the snow, and sobbed on his dying master’s chest.

Gerald / the Box of Chaos (Mudcat).

  • Perceives the sound of broken bones and slams down from the sky. Can reach out a hand and grant aid.
  • Believes he and Veronica had a fling and that he gave her a tattoo.
  • “I have a forgettable face”; “I might be out of a job soon.”
  • Has “G and V” engraved on his side.
  • Gave the Horn of Valhalla for the Ring of Evasion.

The Arbiter (Mudcat).

  • “I don’t work for you anymore.” He is challenging the Grandmaster for the throne and calls her deathmatches unfair.
  • Plans:
    • Remodel the Dread Fortress: his own portrait, his statue in the throne room, Spanish tile.
    • “Balance the budget.” He made invites on the Dread Fortress printing press.
  • Promised his champions they would “cease to exist” if they failed. Gave Ralzamon a “ceremonious plus 16.”
  • Triggered the avalanche with a finger snap. Curb-stomped the dying Glub Glub and left: “This isn’t over.”
  • Knows something about Veronica’s “true love.”

Grandmaster Elusia Skypiercer (Caustic Phoenix).

  • Inventoried the armory before the war.
  • Declared deaths in this war permanent.
  • Summoned the wild-shape snow and the hailstorm. Let the Acolytes’ cheers warm Toddleheim.
  • Revived or rescued Toddleheim. Honored all four fighters on ice pedestals.
  • Holds one tournament point.

Doug the Pug: sits beside the Grandmaster wearing a small crown. Veronica wants him as Grandmaster; the GM says they “have considered it,” but he “likes to live the responsible-free life.”

The berserkers: Bug Bug, Slug Slug, Grug Grug, Shazzle and Mazzle, summoned by the horn. They leapt from the mountain.

The Acolytes: cheering “with a desperation” because everything is on the line. They vote for the best show, and their cheers halved Toddleheim’s cold damage.

The looters and servants of the Dread Fortress: stealing paintings and silverware amid the chaos.

Places

  • The Dread Fortress: its halls, stone steps, armory, printing press and throne room. The Arbiter plans to move his statue into the throne room.
  • The frozen fortress arena: deserted and iced over, with an inner courtyard, bridges between keeps, 15-ft walls and 25-ft towers. Skeletons, armor and bricks lie about, a deer runs to the north, and a mountain with a glacier overlooks it. “A favorite of both of ours.”
  • The snowy forest below the fortress, where the avalanche left the fighters.
  • The Bee Farm, Veronica’s origin (mentioned only).

Items

  • The Horn of Valhalla (silver), from Gerald.
  • Veronica’s Ring of Evasion, sacrificed to the box.
  • Veronica’s tattoo from Gerald (no name on it).
  • Ralzamon’s unholy talisman.
  • Glub Glub’s wooden talisman necklace, great club, bag and stick.
  • The Arbiter’s cologne-scented, embossed invitations.
  • Doug’s small crown.

Lore statements

  • Battle for the Crown is a tournament between the Grandmaster’s and the Arbiter’s teams. Each win earns a point, and a separate Acolyte popular vote for the best show runs until the tournament ends.
  • The GM: “this one is for war. So death and all its actions will be permanent.”
  • Champions now start with hero points because of the Acolytes’ existing support.
  • The Box of Chaos can be summoned by the sound of broken bones.
  • The Arbiter’s team is described as “the lower bracket” (inferred to mean the losers’ bracket).
  • Ralzamon is normally an ethereal, astral entity.

Full Round-by-Round